The Gaming Challenge to Theater for Young Audiences
Can playwrights and producers of theater for young audiences (TYA) learn anything from video games? Video games began reaching wide audiences in the mid 1980s, first as arcade entertainments, such as Pac-Man and Space Invaders. In the 1990s, computer geeks took over (you needed a state-of-the-art... click on the title above to read the full journal article, blog post, or podcast on HowlRound.com
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