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Video Game Players Have An Endless Thirst For Updates, And The Pressure Is Driving Developers To The Breaking Point by Artsjournal1

For years it's been known that the makers of top video games would make employees work 90-hour weeks or more, with no extra pay, at the crunch time before a title's release. But now crunch time never ends. " PC Gamer

SOURCE: ArtsJournal at 11:42AM on May 9, 2019

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