Back to my roleplaying roots
Inspired by Flux Theatre Ensemble's BARP (Big Artistic Risk Project) and Howard Shalwitz' TCG post about theatrical innovation, I've finally decided to put pen to paper about the sort of production process I want.The more I think about it, the more I realize that I want a production process that goes back to my roots in roleplaying games like Dungeons and Dragons, World of Darkness, and so on. I come from a backgroun…