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Where Candyland Came From, Or, How Medical Needs Drive Culture by Artsjournal2

In short, the board game came from the need for kids isolated in polio wards to have something to do. "Abbott set out to concoct some escapist entertainment for her young wardmates, a game that left behind the strictures of the hospital ward for an adventure that spoke to their wants: the desire to move […]

SOURCE: ArtsJournal at 9:06am on July 29, 2019

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